Star Trek: 27 Mindshadow

The tranquil planet of Aritani has suddenly come under attack by a vicious and unknown enemy. The U.S.S. Enterprise rallies to the scene, only to plunge into a deadly nightmare: Spock is found mysteriously injured, his mental powers crippled and weak, and Kirk uncovers an evil Romulan plot — with a cunning double agent in […]

Star Trek: 27 Mindshadow

Star Trek: 28 Crisis On Centaurus

Kirk receives a shocking message from Starfleet Command: “Centaurus has been bombed and annihilated. Thousands are dead. Give whatever help you can.” Centaurus is a beautiful, peaceful planet, home to many humans — including McCoy’s daughter Joanna. Kirk is thrown into a deadly struggle between violent enemy terrorists and vengeful Centaurians….

Star Trek: 28 Crisis On Centaurus

Star Trek: 29 Fortunes Of War Book 1: Dreadnought!

Star Empire is the Federation’s most powerful new weapon — a dreadnought, first in a class of super-starships — capable of outgunning a dozen Klingon cruisers, or subduing a galaxy. On the eve of her maiden voyage, Star Empire is stolen by terrorists who demand a rendezvous with the Starship Enterprise — and with Lieutenant […]

Star Trek: 29 Fortunes Of War Book 1: Dreadnought!

Star Trek: 30 Demons

Long before the Federation, powerful force invaded our galaxy and almost destroyed it… a force that began with possession and madness, and ended in murder! A Starfleet research expedition to the farthest reaches of the galaxy has unearthed that force once again… and brought its silent evil back to the planet Vulcan. Now Spock must […]

Star Trek: 30 Demons

Star Trek: 31 Fortunes Of War Book 2: Battlestations!

Back on Earth enjoying a well-deserved shore leave, Captain Kirk is rudely accosted by a trio of Starfleet security guards. It seems he is wanted for questioning in connection with the theft of transwarp — the Federation’s newest, most advanced propulsion system. Could Captain Kirk, Starfleet’s most decorated hero, be guilty of stealing top-secret technology? […]

Star Trek: 31 Fortunes Of War Book 2: Battlestations!

Star Trek: 32 Chain of Attack

While mapping a series of gravitational anomalies, the U.S.S. Enterprise is suddenly hurled millions of light-years through space, into a distant galaxy of scorched and lifeless worlds, into the middle of an endless interstellar war. With no way back home, the crippled starship finds itself under relentless and suicidal attack by both warring fleets. And […]

Star Trek: 32 Chain of Attack

Star Trek: 33 Deep Domain

A routine diplomatic visit to the water-world of Akkalla becomes a nightmarish search for a missing Spock and Chekov, a search that plunges Admiral Kirk headlong into a corrupt government’s desperate struggle to retain power. For both a Federation Science outpost and Akkalla’s valiant freedom fighters have begun uncovering the ancient secrets hidden beneath her […]

Star Trek: 33 Deep Domain

Star Trek: 34 Dreams Of The Raven

A merchant ship’s frantic S.O.S. sends the U.S.S. Enterprise speeding to the rescue. But the starships mission of mercy becomes a desperate struggle for survival against a nightmarish enemy Captain Kirk can neither identify nor understand, an enemy he must defeat without the aid of one of his most trusted officers. Leonard McCoy is a […]

Star Trek: 34 Dreams Of The Raven

Star Trek: 36 Worlds Apart Book 2: How Much for Just the Planet?

Dilithium. In crystalline form, the most valuable mineral in the galaxy. It powers the Federation’s starships…and the Klingon Empire’s battlecruisers. Now on a small, out-of-the-way planet named Direidi, the greatest fortune in dilithium crystals ever seen has been found. Under the terms of the Organian Peace Treaty, the planet will go to the side best […]

Star Trek: 36 Worlds Apart Book 2: How Much for Just the Planet?

Star Trek: 37 Bloodthirst

A class one medical emergency summons the Enterprise to the Federation outpost Tanis. There, a grisly surprise awaits them. Two of the lab’s three researchers are decade, their bodies almost entirely drained of blood. There are no clues. No records of their research. No remnants of their work. There is only the oupost’s sole survivor, […]

Star Trek: 37 Bloodthirst

Star Trek: 38 The Idic Epidemic

The Idic Epidemic I.D.I.C — Infinite Diversity in Infinite Combination. More than just a simple credo, for those of the planet Vulcan it is the cornerstone of their philosophy. Now, on the Vulcan Science Colony Nisus, that credo of tolerance is being being put to its sternest test. For here, on a planet where Vulcan, […]

Star Trek: 38 The Idic Epidemic

Star Trek: 39 The Yesterday Saga Book 2: Time For Yesterday

Time in the galaxy has stopped running its normal course. That can only mean one thing — the Guardian of Forever is malfunctioning. To save the universe, Starfleet command reunites three of its most legendary figures — Admiral James T. Kirk, Spock of Vulcan, and Dr. Leonard McCoy — and sends them on a desperate […]

Star Trek: 39 The Yesterday Saga Book 2: Time For Yesterday

Star Trek: 40 Timetrap

In a remote area of Federation space, the Enerprise picks up an urgent distress signal — from a Klingon vessel! Tracing the S.O.S., the crew finds the Klingon cruiser Mauler, trapped in a dimensional storm of unprecedented power. Yet paradoxically, the ship refuses both the Enterprise’s call and the offers of help. Determined to discover […]

Star Trek: 40 Timetrap

Star Trek: 41 The Three-Minute Universe

The Sackers. In all Captain James T. Kirk’s travels, he has never found a race more universally shunned and abhorred. Their mere appearance causes most Federation members to become violently ill. Now the Sackers have performed a deed whose brutality matches their horrifying exterior. They have stolen a revolutionary new scientific device — murdering an […]

Star Trek: 41 The Three-Minute Universe

Star Trek: 42 Memory Prime

Memory Prime is the central core of an immense computer library, an entire network of research planetoids. Here, the Pathfinders, the only artificial intelligences legally permitted to serve the Federation, control and sift the overwhelming dataflow from thousands and thousands of research vessels across the galaxy. The greatest scientists in the Federation have gathered at […]

Star Trek: 42 Memory Prime

Star Trek: 43 The Final Nexus

Uncounted centuries ago, an unknown race from beyond our galaxy created a series of interstellar gates–shortcuts across our universe–and then disappeared, leaving behind no clues to their fate, or the operation of their system. Twice before, the Enterprise has used the system to traverse the galaxy, and returned each time no wiser to the gates’ […]

Star Trek: 43 The Final Nexus

Star Trek: 45 Double, Double

On a routine exploratory mission, the starship U.S.S. Hood picks up a distress signal from a research expedition though lost long ago, the expedition of Dr. Roger Korby, one of the centuries’ greatest scientific minds. Korby himself is dead, it seems, but his colleagues have made a most incredible discovery, a discovery they insist the […]

Star Trek: 45 Double, Double

Star Trek: 46 The Cry Of The Onlies

Boaco Six, a once-tranquil Federation colony, is now caught up in the throes of revolution. The Enterprise’s mission is to re-establish contact with the planet, and determine whether or not formal ties between the Federation and Boaco Six should be strengthened. Negotiations between Captain Kirk and the planet’s ruling Council of Youngers proceed smoothly, until […]

Star Trek: 46 The Cry Of The Onlies

Star Trek: 47 The Kobayashi Maru

A freak shuttlecraft accident — and suddenly Captain Kirk and most of his senior officers find themselves adrift in space, with no hope of rescue, no hope of repairing their craft, or restoring communications — with nothing, in short, but time on their hands. Time enough for each to tell the story of the Kobayashi […]

Star Trek: 47 The Kobayashi Maru

Star Trek: 48 Rules Of Engagement

A sudden revolution on the planet Dekkanar brings Captain Kirk and the U.S.S. Enterprise running to evacuate Federation personnel trapped there. But their orders from Starfleet are quite clear: the U.S.S. Enterprise is to assist in the evacuation, no more. No weapons are to be displayed, no shields raised, no shots fired. Meanwhile, halfway across […]

Star Trek: 48 Rules Of Engagement